See which one you might want to join. You'll get to hear from and speak to all project leads on the Friday evening.
Fifteen projects, each with its brief in full below.
Breeze Translate has been a staple of the BUILD hackathon for the last few years. It started as an idea from one church: how might we make church services in English accessible to someone speaking any other language? Four years later, Breeze Translate serves hundreds of churches and Christian ministries every week. At BUILD 26 they're coming back with a similar but different question…
Language translation is just one aspect of breaking down barriers to accessing church and being welcomed into Christian community. Over the hackathon weekend, Breeze wants to invite you to explore with them how this tool could help people with other access needs, supporting those with learning disabilities and neurodiversities to engage with church services.
This is at the early stages of thinking. Over the weekend, Breeze is looking for people with a background in both building transformational technology and special educational needs and disabilities, who'd be interested in workshopping, prototyping, and exploring different avenues for how this could be built into the tool.
Behind the scenes, Breeze runs on NestJS, Google Cloud Run, backed by the Google Generative API.
We're looking for a Bible engagement experience that we can market to students via social media that attracts spiritually open people to engage with Biblical content. Our target audience is 18-24-year-old students in the UK.
Rather than build a standalone game we would prefer it be developed for an existing platform they already use and play on (Digital Nations research), ideally as downloadable content like a map or plugin, so it might be on Fortnite, Minecraft, Roblox, or similar. It doesn't even have to be a video game: you could choose to design a parlour-type game (along the lines of the ice bucket challenge) that is played out over social media such as TikTok, Snapchat or Instagram and is then supported by a website, for example. It needs to be a social experience, as journeying with the Bible is best done in community and conversations, journeying with your friends, reading Biblical content. So you might want to take inspiration from co-op social games such as Among Us and Big Walk.
Our hope is that these groups start to engage with reading the Bible, asking questions and eventually want to seek more formally, perhaps by attending an Alpha course or turning up to a local church service.
We're open to the sorts of Bible experience you might offer, but it might be something like the stories of Jesus (we can provide a list of passage references), interesting parables, angels and miracles or even the big story of the Bible. We're looking to trigger conversations around Bible stories among the spiritually curious. The Discovery Bible Study method is our default mode for this. For narrative ideas you could use historical contexts grounded in Bible stories, but equally you can use British Christianity, like the Vikings turning to Christ, Celtic practices on Holy Island or monasticism. You might want to think further out of the box: we've also seen Psalm 23 rendered as a garden at Chelsea Flower Show and the story of Jonah set in space (Pulsar). As Bible Society we'd likely be very interested in narrative concepts that tie in the contributions of Tyndale (his anniversary this year), William Wilberforce and the Clapham Sect, or indeed Bible Society's own history over the past 200 years.
The Bible exists in many translations, and many tools treat it as a flat book, searched by keyword or looked up by reference. BibliaGraphia stores open-licensed translations, currently the King James, Latin Vulgate and Douay-Rheims, in a single queryable graph. Verses connect to their books and versions, and every place mentioned connects to a geocoded location and its region. The result is a non-linear way to explore scripture. You can walk the graph around a verse, compare one verse across translations, trace the path from a book to a region, or plot every place a book mentions on a Roman Empire-era map.
A working prototype already exists. At BUILD 26, the aim is to explore how graph databases could power a personal knowledge graph, where people map their own reflections on verses and connect their thoughts across the text. The team could also find new ways to visualise the connections, turning the graph into something beautiful and surprising to explore.
Developers who enjoy working with data will find plenty to dig into, from graph modelling to the map. There's also room for designers, writers and anyone who knows the Bible well to shape how reflections are captured and to check places and regions against the text.
The simple answer would be some form of AI chatbot, but could we be more creative?
Stewardship wants to help Christians be the best stewards of the resources God gives us, and that includes helping churches and ministries steward their organisations well. For years, Stewardship has provided a consultancy helpline supporting ministries to think through charity law, governance, and the wider church and charity space. This weekend, we want to explore what could make all of this more accessible.
The project begins with a question: how can we help church and charity leaders become better leaders and stewards of the ministries they oversee? Over the weekend, this could take shape as an ideation and design sprint, or develop into an active prototype.
Home for Good support families facing complex, long-term challenges. Their Family Support Managers are the main contact for the family as they come alongside them. The team meets face to face with every family to hear their needs and goals, and those initial conversations become the 'Family Picture,' the overview which guides the support plans that Home for Good provides through the help of the local church.
At BUILD 26, Home for Good wants to prototype a new tool for the Family Support Managers called 'Listen First,' a secure, AI-assisted documentation tool that helps them spend less time writing notes and more time listening. With permission, the team member could record the conversation, securely upload and transcribe it, and then generate a first draft of a Family Picture from the transcript, with Home for Good's values of hope and compassion embedded throughout.
Under the hood, you'll be working with Microsoft AI services and Safe Families' bespoke CRM, built on Laravel. This project builds on two previous AI-based projects from BUILD, both of which have since gone into full-time use, helping the Home for Good team reach and support families earlier, before they hit crisis point.
The Evangelical Alliance wants to explore building a nationwide database of church social action projects across the UK. The ambition is to give a clearer picture of the impact and difference that churches are making in their communities.
The results of this project will help policymakers understand the breadth and scale of what the church is doing, help church leaders see at a glance what social action is already happening in their area and where the gaps are, and let other organisations build on the data through the public API rather than duplicating efforts.
Over the course of the hackathon we're going from zero to one; we've got the idea and objectives, now we need to make it happen. We'll be:
By the end of the weekend, we want a working prototype that shows how this data could come together, and a clear plan for taking it further.
Moments is an audio-first worship platform designed to give encounters with God a place to live. Some of the most meaningful worship never becomes a released song or polished piece of content. It happens during quiet time, in living rooms, after church, during prayer, at conferences, or spontaneously amongst friends. Often someone records these moments on their phone, but afterwards the audio gets buried in Voice Memos, while everything surrounding the encounter, the Scriptures, prayers, revelations, reflections, and eventual testimonies, lives somewhere else or is lost completely.
And so we're building Moments to give those encounters a dedicated home, and over time, to become a living archive of worship.
Over the course of the weekend, we want to prototype what that could look like. Instead of simply storing an audio recording, a user creates a Moment around it: the sound, the context, the Scriptures that inspired it, the prayers that were prayed, revelations, significant timestamps, what they felt God was highlighting, and, over time, updates or testimonies about what happened afterwards. Alongside the prototype, we want to explore some of the biggest product decisions that will shape Moments long-term:
Could you help turn a forgotten voice memo into a lasting record of an encounter with God?
A PrayerFlare prototype was created at BUILD 2025. It enables Christians to find each other in and near their workplaces, meet, pray, and run outreach events together. This solves a problem many Christians face in finding fellowship with other believers outside their Sunday church setting. It contains many building blocks, including private invitations, workplace Places, Circles, small recurring Hearths, prayer rhythms, and check-ins, but these currently feel like separate features rather than one simple journey.
At BUILD 26, the team wants to turn the prototype into a viable product pilot. The goal is to build on existing infrastructure so that someone who receives an invitation can join the right workplace fellowship, find other Christians, and take part in a first shared group activity in under ten minutes. Rather than building new features, the focus is on turning existing capabilities into one easy-to-understand, end-to-end journey, from invitation and onboarding, through a coordinator setting up their fellowship, to a guided first prayer or rhythm together. The work must be done without touching authentication or privacy controls, so it can be safely tested with real users straight after the hackathon.
This is expected to become a live Transform Work product in 2027. The rollout starts with a technical alpha across 3 to 5 Cambridge fellowships this September and October, followed by BUILD 26, then a closed beta across around 40 Cambridge groups from November. Early 2027 will focus on beta improvement and scaling, before a broader launch at Spring Harvest at Easter, and full transition of existing Transform Work organisations to PrayerFlare by the end of 2027.
If you want to help Christians find each other, pray together, and transform their workplaces, join this team and help shape the journey that gets them there.
PrayerMate is an app that has helped many people improve their prayer life around the world. And it is a tool that has helped missionaries share how people can pray for them too.
Over the weekend, they want to create a lightweight, standalone app that missionaries can use to create real time prayer updates (with embedded photos, etc) that their prayer supporters can then receive through the main PrayerMate app, to be praying for up-to-date prayer needs but on an ongoing basis.
Old-school prayer letters are great, but are so time consuming to create and often just sit unread in an email inbox. WhatsApp groups are fine, but prayer requests often get seen once and are then quickly forgotten. PrayerMate is a fantastic tool for praying for people day in day out over weeks and years, but we want to make sure it's easy to get up-to-date prayer content and help foster meaningful relationships between those in ministry and those who support them.
We'd want to get an end-to-end prototype working, allowing missionaries to sign in to the new app using their existing PrayerMate account, start posting content, manage who is allowed to access their content, and then seeing that content flowing through to people who pray for them using the main PrayerMate app.
AI capabilities, and the way people adopt them, are changing faster than most product roadmaps. Stewardship helps Christians and the organisations they lead steward their resources well. For anyone building digital products, that now raises a hard question. How do you find product-market fit in an era of rapidly evolving AI capabilities and adoption, without relying on predictions about which technologies, vendors or futures will win?
At BUILD 26, Stewardship wants to develop an AI Navigation Framework, a practical way for product teams and organisations to find product-market fit, and keep it, whichever AI future arrives. The team will look at lessons from past technology shifts, explore where value moves when a technology disrupts a market, and examine AI future scenarios, not to pick a winner, but to work out how to track which story is playing out.
This project needs no code. Product managers, founders, designers, researchers and strategists will all find a place. The framework will directly shape Stewardship's AI strategy for years to come, and could do the same for other organisations too.
International Justice Mission (IJM) works to protect people living in poverty from slavery and violence around the world. Its Progress Tracker is an interactive map that lets supporters zoom in on the places where IJM works and read about what's happening there to bring about lasting change. It tells a powerful story, but the experience can feel a little clunky, and IJM UK wants to make it more engaging.
At BUILD 26, IJM UK wants to explore a new version of the Progress Tracker that is more engaging and more specific to the kind of supporter using it, drawing on IJM UK's audience segmentation. That could be a heatmap, a quiz, gamification, or something the team comes up with instead, so there's real freedom to try different ideas.
Designers, developers and content writers or editors will all have a part to play, and the technology is still open, so the team can choose the right tools for the idea. By the end of the weekend, the aim is a prototype that shows IJM's global team what's possible, opening the door for supporters in the UK and around the world to use it.
Bank Well is inviting every church in the UK to make its money part of its mission, by switching to banking that invests for positive impact rather than in fossil fuels. The climate crisis hits the world's poorest first and hardest, and Bank Well sees switching banks as a practical way to love our global neighbours and to honour church giving as an act of worship, echoing Amos 5's call for justice alongside offerings. In the team's experience, most churches are keen once they've considered it, but many haven't thought about it yet, or are too stretched to take it on.
At BUILD 26, the team wants to build a tracker showing how much UK church money is already invested for positive impact, and how much more could be if churches switched. Seeing the scale, likely tens of billions of pounds, could be a powerful motivator. A previous team member has already written code that drafts results from Charity Commission data, but there were teething problems, not least working out which charities are churches, and many churches' financial information is scattered or hard to find. The weekend could involve scraping and data cleaning, with the aim of running rigorous quality assurance and ending the weekend with results Bank Well can publish on its website.
After the weekend, Bank Well will look after the tracker. The work at BUILD 26 will help shape what it becomes: a live tracker of the whole UK church's finances, a sample scaled up to a national estimate, or an analysis re-run each year as new accounts are filed.
The Kingdom Democracy Project has built a daily devotional called Common Good, focused on different aspects of the public sector. Each week takes a theme, with 7 days of scripture, devotional content, and prayer points exploring that theme, across a 52-week cycle. The eventual goal is to engage 364 individual Christians working across public life, from war and displacement to forestry, fisheries, economic policy, and welfare reform, and help them reflect on how their daily work connects to their faith.
At BUILD 26, the team would explore how this material could be packaged and distributed through social media. There's already a working progressive web app with daily content and notifications, backed by an API that two other projects already consume for sharing the material elsewhere. The hackathon would build on this by exploring how to automate posting daily reflections or prayer points to social media, in ways that encourage people to pause and reflect without needing to subscribe to Common Good directly. There's likely an agentic angle to this distribution work that the team could dig into.
After the hackathon, the project will continue to live within the Kingdom Democracy Project, currently run by a small group exploring what God has put on their hearts.
The app is built in Python and TypeScript, and uses the Bible Study MCP.
Life is better lived in community, but the easiest place to get lost is in a crowd. VineMe exists to help churches connect their congregations to small groups, where people can be known, needed and belong. Its name comes from John 15:5, 'I am the vine; you are the branches.' Small groups are where discipleship happens, yet VineMe's own research suggests only 30% of churchgoers in London are part of one. The app makes groups easier to find, makes requests visible to pastoral teams, and equips every church member to help others into community.
At BUILD last year, the team took VineMe from a pilot MVP to something ready for release, and version 2.0 went live shortly after the weekend. It now serves over 600 users at HTB Onslow Square, and the team has spoken with more than 30 churches keen to see where it goes next. That feedback has brought VineMe to a turning point, where acting on it will allow the app to be rolled out to many more churches.
At BUILD 26, the main aim is to begin rebuilding VineMe as a web app that churches can embed directly in their own websites, so congregations can start there rather than at an app store. Alongside this, there are a number of smaller improvements to the mobile app that will sharpen the experience for group leaders and pastoral staff. This is the first step towards VineMe 3.0, which will also bring a ChurchSuite integration, a protective admin layer and clearer analytics.
Frontend and backend developers, React Native developers and designers will all find plenty to get stuck into, as will anyone who loves the Church and wants to build something it will actually use. One developer who joined the team last year is still building with them, and recently invited the project lead to his wedding. Friendships grow here as well as software, and the team would love you to be part of it.
Whatever You Do is a digital workbook that walks people through discerning their calling. It builds on an existing in-person course, bringing that experience online so more people can work through it for themselves.
At its heart is a gifts and talents tool. Users rank their own strengths, then invite five or more people who know them well to rate them anonymously. The gap between how someone sees themselves and how others see them is where the insight lies, often bringing to light gifts they had overlooked or underestimated.
A working prototype already exists. At BUILD 26, the aim is to develop the gifts and talents tool into a production-ready standalone, with user accounts, saved results and the ability to survey others. Developers and designers will both have plenty to do, from building accounts and anonymous surveys to making the whole experience feel simple and encouraging.
BUILD has run since 2015. Worth a browse if you are shaping one of your own.
Pick a project, get your ticket, and we will see you at Here East in October.